You might be a bit surprise how a book made it to a technology blog. However, Ernest Cline’s Ready Player One is one a kind and I have very sure every techie geek can relate to it.
Ready Player One talks about a dystopian future in the year 2045 when the earth is very polluted — a harsh environment for human habitation. Because of the ugliness of life, people preferred to play in a game called “OASIS” which means “Ontologically Anthropocentric Sensory Immersive Simulation”. By the acronym, the game looked so real that it is very hard to distinguish from the real world.
The story revolves around the young character named Wade Watts. He was playing his game since childhood and all throughout his life including his education.
OASIS’ game creator, James Halliday, died and left a Easter egg hunting contest. Whoever finds the egg will inherit his whole fortune including the control of OASIS itself. In order to find the egg, the players should struggle in finding three hidden keys that will open three hidden gates. Every one of this precious items was embedded by a test and challenges related to the arcade video games of the 1980s.
Here are the book covers:
With encyclopedic knowledge of 1980’s pop culture, Wade using his OASIS avatar, Parzival, hunts for the easter egg. Together with him are other “gunters” including his bestfriend Aech, Japanese buddies — Shoto and Daito, and his virtual crush Art3mis. Their relationship complicated because they competed against each other for the prize.
The situation got more difficult with the intervention of Sorrento and his hired army of “Sixers” who uses cheat codes to unlock the game. But, Og — Halliday’s bestfriend entrusted to maintain the spirit of the game, came to the aid for the protagonists.
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