After Magic Bubble Pop and Ambitious Lisa, Zana Technologies Division introduces another flavor of game which requires less energy from your finger muscles and less patience if you fail the game. Instead, this game, Nimble Fortress, steps up to an academic level – more like a diagnostic test of your stock knowledge. So, exercise your brain cells because this game will determine if you really listen to your elementary or high school teacher or you just cheated during exams. Better wear those geeky glasses.
Nimble Fortress is played by answering a set of questions correctly. There are 30 questions per floor and 5 minutes time limit. Each question have 3 choices (which could be very funny most of the times). After you answer 30 questions in one floor, the system will reveal the correct answers you’ve got and add it to the total score. The points, I think, depends on the number of correct answers and the time remaining when I a set of questions is done. I don’t really know the exact formula of the computation.
Upon starting the game, you will be greeted by a anime hot nerdy chick on the front gate of the Nimble Fortress – not actually the ancient or medieval fortress you have in mind but a modern skyscraper. That is why each level is called floor. The journey starts with a pre-given 300 points. The questions, simple as they may seem, gets difficult as the game progresses. Don’t worry about it because the green fairy (the one on the logo) will help you eliminate one wrong choice just like the 50:50 lifeline of the “Who Wants to be a Millionaire” by sacrificing 24 points.
Accomplishments to each floor vary on the required passing score. Take a look on this table:
As I was playing (and I am still now), I have noticed that each floor has its own category. Floor 1 for example asks simple things about English language and logic. Floor 2 refreshes your mathematical skills. Floor 3 reviews anything about elementary sciences from anatomy to physics to biology to chemistry and more. The next floor, 4, however, goes back to logic but in an entirely different level.
Honestly, I did not finish the game yet, I still have to conquer the higher floors and repeat those I have not aced. Unlike Magic Bubble Pop and Ambitious Lisa, this is one moblie game that you cannot finish in one sitting. It’s something like a way to lubricate your mind and too much oil can slip you away. It is undeniably stressful to answer test questions.
I have to say, this game has a great potential in the future. The concept itself could be utilized as an educational tools for students especially children. I hope Nimble Fortress can serve its “noble purpose” someday.
See some room for improvements:
Try other Zana Technologies Games: