I’ve playing this finger breaking game and so far, I’ve reached level 7. I tell you, simple as it may seem, it’s not easy to reach that level for a starter. I love the game to improve so I have pointed out some bugs and areas for further improvement. The publisher of the game may or may not follow my recommendations.
- There seems to be a huge gap between the speed of level 3 and level 4. Difficulty escalated quickly.
- Front screen is too sensitive. Anywhere a player touches, the game starts immediately.
- There seems no consequence if the bubbles are missed aside from the perpetually draining HP.
- There is no multiplier effect in the score if the combo is rising.
- When a game has ended at a certain level, the speed of the first bubble and octopus is the same on the next game. (Not really very serious because the next wave of bubbles are at the normal speed.)
- Starting from level 4, I have some issues regarding the sensitivity of bubbles. (Maybe there is something wrong with my device.)
- There is no consequence if the player touches a blank area (no bubbles nor octopuses).
- No ads while playing the game please. They can be pretty irritating.
- On some instances, the bubble are really annoying because they will leave no choice but to sacrifice a bit of HP. They are too close to each other.
- When the game ends, there should be a screen that displays the score. That could be a perfect screenshot opportunity to brag one’s achievement to friends.
- The top score should be displayed vividly on the main screen.
- Combos should be given due credit.
- After each game, it is odd to be given the option to play again or go back to the main screen since there is no other option in the main screen but to play again. I suggest to put something else or go back immediately on the main screen.
- I believe it is better if the is a brief background description of the publisher in the main screen.
- Put other species on the screen aside from the octopus or remain it that way.
- I hope the music while on the main screen has a smooth transition every time it is repeated.